Resource House rules for Into the Unknown (O5R)

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Akrasia

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My house rules for the Into the Unknown RPG can be found here.

Very roughly, Into the Unknown is a 5e D&D version of the classic "Basic/Expert" edition of D&D. It is fully compatible with 5e, but is meant to be lighter, more streamlined, and incorporates some elements of B/X D&D (e.g., alignment is simply Chaotic/Neutral/Lawful). (It's available at DTRPG.)

My overall aim with these house rules was to help ItU resemble more closely first edition Advanced Dungeons & Dragons, especially as realized within Gary Gygax's 1981/83 World of Greyhawk setting.
 
My house rules for the Into the Unknown RPG can be found here.

Very roughly, Into the Unknown is a 5e D&D version of the classic "Basic/Expert" edition of D&D. It is fully compatible with 5e, but is meant to be lighter, more streamlined, and incorporates some elements of B/X D&D (e.g., alignment is simply Chaotic/Neutral/Lawful). (It's available at DTRPG.)

My overall aim with these house rules was to help ItU resemble more closely first edition Advanced Dungeons & Dragons, especially as realized within Gary Gygax's 1981/83 World of Greyhawk setting.
An excellent modification of an excellent old-school adaptation of 5e. Thanks!
 
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