The advantage of TTRPGs is that you have an infinite special effects budget and are Not At Home to Mr. Copyright. The disadvantage is that TTRPGs are not a visual medium, so it doesn't really matter.
Which makes it no different from any of the Paizo Adventure Paths, which have done a fine business for their publisher.
Pericle is no different from Mansions of Madness, aside from one billing itself as an RPG and the other as a board game.
There's a ton of Battletech knockoffs on thingiverse and elsewhere but if you specifically don't want Battletech there's not much. I've been looking for STLs for Gamma Wolves and it would literally be cheaper to kitbash gunpla model kits (which is what Ash did for Gamma Wolves).
In the books, a wizard can enter a kind of feudal pact with a spirit - the spirit gains some of the wizard's power, becoming stronger in exchange for voluntary servitude. A wizard can also just bludgeon a spirit into submission with pure force of will; this drives the spirit insane but the...
Yes. The system has to reflect the setting; I don't want Summoner-Kings. I want Summoners to be an integral part of the setting without also being the dominant power elite. What I'm looking for is additional setting elements that 1) keep Summoners from simply being in charge of everything and...
Yeah, I have RQ6/Mythras and the various supplements. Mythras being a fairly hardcore sim engine kind of game, though, means that there's no balance inherent in the magic system, and little to no advice on doing so. My recollection is also that Animism tends to be high-risk, high-reward: it's...
So I'm just finishing up the Legend of Eli Monpress series, which I'm enjoying greatly mostly due to the magic system (briefly, every inanimate object has a sapient animus that a wizard can communicate with and persuade to do things).
I'm lazy and can't be arsed to design a magic system that...
In my experience, the Ender 3 and similar clones are like buying an MG: it's fun and cheap, but you'd better enjoy constant maintenance and tinkering because you'll be doing at least as much of that as printing.
Virtually all FDM printers are Prusa knockoffs anyway but the reason Prusas are so...
Black Ops, like a lot of the Osprey blue book wargames, really needed about ten more pages. There's a solid game in there but you really need to fill in a lot of stuff yourself. Like the campaign system: it's perfectly serviceable and it works very well, but you're going to have to fill in a...
Torch ships, ergo not even remotely realistic. Corey has explicitly said that he couldn't tell the kind of stories he wanted to with realistic space drives so he had to fudge the technology to reduce travel times.
That's a video game, dude.
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