One thing I think both GURPS and HERO fail at is recognizing that there's a level of technology that's essentially free. You can grab a helmet or AK-47 for pretty much zero points by taking one from someone. 3rd edition supers allowed you to build powered armor on top of an existing suit of...
Ah! But you get 6" of running and a 10 strength for free. HERO's point costs are almost entirely about tactical viability. One might argue that flight means you're in the open and can't get cover. However the example of superspeed where you can run up the sides of buildings suggests using...
It seems to me the problem with GURPS lies in the realistic philosophy behind it. The problem is that comics tend to have no concept of scale nor consistancy of comparison. But mechanically, GURPS has never managed to have an elegant, functional, and balanced approach to super strength. Yes...
Okay, so as I'm thinking about it I want Rolemaster Standard System character creation but with a third dimension to the skill category system so you can represent things like the relationship between language and cooking and culture lores. I also want a linear bonus scheme so there is no...
In the comics, Jarvis would win every time. Partially because Cain Marko is somewhat vulnerable to politeness, civility, and compassion. I think it would be quite unfair to disallow Jarvis his only powers in such a contest.
I really like how Oathmark set up their sprues to do two or three different units. I'd probably be happier if there weren't so many spares. My ideal setup would still be six bodies with just enough arms and heads, so one box could make three units. Maybe go with units of twelve to keep the...
Okay, so I mess around with javascript and html some. I've read a lot of books and reference guides. There's a Galaxies In Shadow star system generator that I coded on my web site. Anyhow, I have a question I can't find an answer to.
The Return command sends information from a function back...
And that's exactly the nature of the beast. If you want a system that's just barely there enough to hang your ideas on MSPE is for you. If you want something that does some of the work for you it isn't. To me the weirdest thing about MSPE is how much it achieves while still being Tunnels and...
I've run MSPE three times. The first time was a TPK. The second was a bit of a mess but went okay. The third didn't really get into the nitty gritty mechanical stuff but a PC undercover cop went off the rails when he discovered a dirty cop and the whole thing flew off in that direction rather...
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