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    Why I dislike 2d6 resolution systems

    I used to grab two d20s, shake 'em in my hand, but only release one.
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    5D Role-Playing: The Highest Level of All!

    I hate those guys! All style, zero substance.
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    Gone and almost forgotten

    I'm not particularly fond of story games, but the two-session game of My Life With Master I ran for two friends of mine is still among my best role-playing experiences. Obviously, the success can be attributed as much to the players as the system, but it still was a very pleasant surprise...
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    Gone and almost forgotten

    Back when it was relatively fresh, but already way over-hyped, I thought about writing a review of it on my blog. The funny thing about it was going to be admitting that I don't really talk about the art in my reviews in general (maybe I mention it in exactly one sentence) so sorry for the...
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    The Uncanny Highway

    There's one available on the author's blog.
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    RPG duets; one-on-one; GM and one player

    As a kid a good friend of mine ran a game for me. It was somewhat similar to Shadowrun in a way (humans, orcs, and elves doing mercenary work in a futuristic setting), but the system was all homebrew. The game actually played more like a board game than a "proper" RPG. I manoeuvred my character...
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    Solitaire Games

    I have been playing quite a lot solo lately; a few things off the top of my head: The Drifter and Star Drifter are spiritual successors to Barbarian Prince; I reviewed The Drifter on my blog here solo dungeon crawling is also well represented; the two most popular ones are Four Against Darkness...
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    Is it possible for a campaign to be TOO old-school?

    Oh, that's great news. I reached out to Daniel some six months ago to inquire about the status of his projects, but he was having troubles (we didn't talk about specifics). It's good to hear he's been able to continue working on these great games.
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    D100 Systems with CC Licenses?

    I believe that was always part of the OGL. You gave up your right to use any trademark (which often includes saying things like "compatible with X" or "inspired by X"), unless you had a separate license allowing you to do so. Hence, the separate Labyrinth Lord Compatibility License and such.
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    Which new release are you looking forward to in 2023?

    Working on it... It's gonna be sooner than later, for sure.
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    Games whose rules are better than they get credit for?

    One of my best campaigns was with the "new" World of Darkness (the blue book), and we liked it precisely because of that: very simple, very streamlined, the sort of game that "fades into the background" during play.
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    Games whose rules are better than they get credit for?

    The furry aspect doesn't really bother me (my only worry is that some of my players would like it too much :P), but I've wanted to ask you this before: which Sanguine game do you recommend to start on?
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    Ghastly Affair - what have you done with it?

    Not all classes have d6 hit dice: d4 Mad Scientist, Magician, True Innocent d6 Everyman, Grave Robber, Gypsy, Libertine d8 Bandit, Demon Hunter But yes, 10 HD is the maximum (so an uncannily lucky Bandit might have 80 HP at 10th level, but 40-50 is more likely). All damage dice are d6s, but...
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    Games whose rules are better than they get credit for?

    Minor nitpick: Into the Odd predates The Black Hack by two years (2014 vs. 2016).
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    Ghastly Affair - what have you done with it?

    I've ran a couple of short scenarios. My players and I really liked the atmosphere, and the system is very intuitive and comprehensive (the kind that "fades into the background" during play). Tied with Mazes & Minotaurs, it's my favourite rules-light OSR variant. Of the supplements, Highdark...
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    Games whose rules are better than they get credit for?

    Which edition of HERO do youguys recommend?
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    What were your games of 2023?

    Best Tabletop Group RPG: Lancer (fell in love with it quite unexpectedly; the setting is okay, I guess, but the system has been surprisingly good at the table so far) Runner-up: Werewolf: the Forsaken (it used to be my most-run game back in the late 00s; I'm much less enamoured with the system...
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    OSR for BRP?

    This has come up on other forums in the past. Because d100 games of the RuneQuest variety remained both mechanically and in expected playstyle more similar to the earlier editions, there was a much lesser need to revive the old versions (compared to OD&D and AD&D). By now, of course, there are...
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    Does Anyone Get Pushback for Using Old Editions?

    I know some of my players would scream at the idea of armour making you harder to hit in Traveller ("Get the D&D out of my sci-fi!"), and even though I quite like a lot about Mongoose Traveller 2nd edition, the bane/boon system leaves me cold. Also, there's just something really earnest about...
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    Sugar-coated setting bombs

    Courtney Campbell's Perdition immediately comes to mind. It's an OSR game that lacks any sort of setting description, but you can infer a lot of details from the player options and the specific subsystems. In my own campaigns, I usually prepare a page or two of notes on the most important...
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