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I'm confused how the card packs are going to work. I saw something saying they were going to be in bundles of 10? I guess I'll find out on Saturday.
lmao if 40k pulls a Changeling the Dreaming
Not familiar with the reference. What happened there?
I saw a comment about that, saying that the sets are being sold 10 packs in a box (to the retailer, not end user). Not positive that is the case, but sounds most likely. I also figure make sure you grab any you want me preorder goes up because probably won’t be available wisely after initial release.I'm confused how the card packs are going to work. I saw something saying they were going to be in bundles of 10? I guess I'll find out on Saturday.
We need more competitors to GW, but all other companies that tried (e.g. Rackham) went out of business due to useless antitrust laws.
It was sad. They were determined to make it a big army game and very few people were playing it like that, opting for the smaller Confrontation skirmish game.Rackham went out of business because they tried to shift from some of the most beautifully sculpted minis on the market at the time to awful pre-painted crap on the level of Heroscape/Heroclix. Never seen a minis company shoot themselves in the face so deliberately.
I mentioned to an associate that I was getting back into 40k after a long break and they were like *gasp!* "GW has been screwing over their customers!" This person tends to frame everything they dislike in hyperbolic and hysterical terms so I'm guessing it's the following:
In other words, it's business as usual for GW and there's nothing really preventing me from getting back into the game, right?
- People who should have known better getting their fan projects shut down because GW has been vigorously defending their IP for decades.
- High prices.
- Army Book release schedules that screw certain armies and promote others.
- Loosey-goosey rules written for a friendly beer and pretzels game that are ill-suited for for pedantic, hypercompetitive American nerds.
Moonbreaker might change the market if it proves to be a viable competitor to 40k. I really want Games Workshop (and all other corpos) to get wrecked.
My own current thinking is that you'd want to get your games and figures into dollar stores. Admittedly this is a long term approach but what you want is kids buying your figures and your rules for next to nothing and then moving up to the bigger and better sets from hobby and gaming shops. Cut the knees right out from under them.
Well, I'm guessing by Mr. Johansen's description they'd be lower quality figures... like those Russian Tehnolog things I run into once in a while.the dollar stores near me carry packs of Heroclix, so i guess it's feasible. But short of a loss-leader strategy, i can't see many startups being able to price down minis like that. Personally I'd go with a miniatures-agnostic system.
The Big Problem is the same as with RPGs: There's a single company whose core product dominates public perception and the hobby.the dollar stores near me carry packs of Heroclix, so i guess it's feasible. But short of a loss-leader strategy, i can't see many startups being able to price down minis like that. Personally I'd go with a miniatures-agnostic system.
The Big Problem is the same as with RPGs: There's a single company whose core product dominates public perception and the hobby.
I can live with that comparison.I dunno if i agree. GW is absolutely the almost unrivaled behemoth, but...they've never been synonymous with wargaming. D&D was the beginning of the RPG hobby, but Warhammer is a few centuries off. I'd say GW is more like...McDonalds.
Krylon for Plastic (or some other brands that do the same) work fine, especially if you then do a The Dip or Army Painter quick shade as the combined wash 'n' seal.One way to cut corners is polyethylene like toy soldiers are made from. It doesn't glue well and doesn't take paint well being almost as slick as Teflon. I've heard Krylon for plastic works on it but I've never gotten around to trying it myself. I'm not sure the economies of scale justify it though. If it costs half as much but the cost of your plastic is $0.02, you'd need to do a lot of figures before it made a significant difference.
How do you figure? An expensive (dollar wise) unit isn't necessarily better than a less expensive one; someone who struggles to scrape up the money for a 500 point army isn't guaranteed a disadvantage against the person who can field 6,000 points. Spending more money on an army gives you options but that doesn't translate into victory.A certain kind of "The Bigger Budget Wins" is very much an aspect of GW games and has been for a very long time
A propos of Warhammer 40k...
Is there a hack somewhere to create WH stats for non-40k models?
I'm thinking of the Xenos you find in DeadZone (the Plague faction, some of the Rebs)
or Project:Elite or the Abominations from the various Zombicide games, or other SciFi games. Mutant Chronicles feels very WH40k.
The Trun Hunters, Tredarran Mutants, Trederran Raiders... from Shadows of Brimstone...
Or just even how to incorporate AoS minis like the Seraphon, the Sylvaneth, the Mawtribes and Chaos Beasts as newly discovered alien species.
How do you figure? An expensive (dollar wise) unit isn't necessarily better than a less expensive one; someone who struggles to scrape up the money for a 500 point army isn't guaranteed a disadvantage against the person who can field 6,000 points. Spending more money on an army gives you options but that doesn't translate into victory.
How do you figure? An expensive (dollar wise) unit isn't necessarily better than a less expensive one; someone who struggles to scrape up the money for a 500 point army isn't guaranteed a disadvantage against the person who can field 6,000 points. Spending more money on an army gives you options but that doesn't translate into victory.
and to think I gave that one away for free to someone in Spain, 15 years ago.you're describing 1st edition...Rogue Trader
and to think I gave that one away for free to someone in Spain, 15 years ago.
Ahoy Matey, anyone?
Monopolies are bad. They lead to lower quality products, homogenization, the death of creativity, and (in media properties) the fandom turning into a religious cult.The Big Problem is the same as with RPGs: There's a single company whose core product dominates public perception and the hobby.
It just isn't likely to be knocked out by a competitor by any means. Its only real competitor is itself and its own internal errors weakening it to the point of death.
Other games could feasibly do things in a similar vein in those areas/aspects not covered by the Big Gorilla Game. 'Clix did a couple of them successfully, so did the X-Wing series.
A bit more traditionally Battlefront and Warlord Games pulled off some wins in the historical gaming categories by taking parts of the GW formula and applying them successfully.
And, like RPGs there are absolutely rooms of indie/cottage industry games and house/club rules. Most of those are completely unknown to fans of The Big Gorilla, but once you tap into them (assuming you like them), a whole new world of possibilities opens up. Of course, it's a whole world that, as with RPGs, is scattered in fifty million different directions, but at that point, you're a miniatures gamer not a (System) gamer.
I think the trick, to some degree, is to look at what GW did to make itself a success with WH40K, to really look at the evolution of the rules, the culture around it, the evolution of the miniatures themselves, playstyle and also business strategy.
I think it's the last one, business strategy, that I think gives hobbyists (like me) a feeling of dealing with the Ickiness, but it's important.
I wonder if the Rogue Trader reprint is any sturdier than the original?
I"ve got two original copies, both in great condition... but that's likely because of light handling (PDF works fine for perusing).
Was it an original or one of the reprints?Mine fell apart almost immediately but it was not lightly handled to say the least.
Was it an original or one of the reprints?
I think all those old GW books had a reputation for crappy bindings, which is why I've always been carefulcautious with mine.